glemy/render
Types
pub type ColoredEntity =
#(entity.Entity, #(Float, Float, Float))
Values
pub fn get_canvas(id: String) -> Canvas
pub fn render_entities_to_bytes(
entities: List(#(entity.Entity, #(Float, Float, Float))),
bounds: bounds.Bounds,
) -> promise.Promise(Result(List(Int), String))
pub fn render_entities_to_canvas(
entities: List(#(entity.Entity, #(Float, Float, Float))),
bounds: bounds.Bounds,
canvas: Canvas,
) -> promise.Promise(Result(List(Int), String))
pub const texture_height: Int
pub const texture_width: Int